01. 11. 2007
Weby starých verzí Shredder 6.0 , Shredder7, Shredder8, Shredder 9
01.10.07
Shredder 11 první zkušenosti
Shredder 11 first experiences
1. CCRL tournament, Andreas Schwartmann
Testmode: Gauntlet, Time: CCRL 40/40, Book: pb12moves.ctg, Hardware: Core 2 Quad
Q6600 @ 2815 MHz - 4 cores, 1024 MB Hash, 3,4 5 Nalimov, Shredderbase
Opponents Deep Fritz 10.1, Hiarcs 11.2 MP, Loop M1-T, Zappa Mexico x64, Rybka
2.3.2a MP
http://www.andreas-schwartmann.de/ccrl2/ games, stand
2. Thomas Lagershausen
r1bqkb1r/pp1n1pp1/2p1pn1p/6N1/3P4/3B1N2/PPP2PPP/R1BQK2R w KQkq
- 0 1
DeepBlue - Kasparov 8.Nxe6!
Shredder 8-10 hraje oběť spolehlivě, Shredder 11 ji nenajde
/ Shredder 8-10 finds the sac, Shredder 11 doesn't
3. ChessBase http://www.chessbase.com/shop/newproducts.asp?user=&coin=
The new version, Shredder 11, is stronger than any previous version, with its performance improved by about 100 Elo points. This was achieved by implementing more effecient search techniques and a new evaluation function which delivers more realistic assessments. Shredder still likes to go on the attack, but is not as speculative as previous versions. The evaluation of passed pawns has also been greatly improved. All of this leads to more reliable and realistic results during your analysis with the computer.
Andreas Glaß příliš nesouhlasí, následující partie je opět silně spekulativně hrána
[Event "60 Minuten/Partie + 5 Sekunden/Zug"]
[Site "Engine Match"]
[Date "2007.10.27"]
[Round "1"]
[White "Shredder 11 UCI"]
[Black "Rybka 2.3.2a 32-bit"]
[Result "0-1"]
1. c4 {Buch 0s} e5 {Buch 0s} 2. Nc3 {Buch 0s} Nf6 {Buch 0s}
3. Nf3 {Buch 0s} Nc6 {Buch 0s} 4. e3 {Buch 0s} Bb4 {Buch
0s} 5. Qc2 {Buch 0s} O-O {Buch 0s} 6. Nd5 {Buch 0s} Re8
{Buch 0s} 7. Bd3 {+0.24/17 2:18m} g6 {-0.03/16 2:09m (h6)}
8. a3 {+0.34/17 2:21m} Bf8 {-0.03/15 1:19m (Le7)} 9. h4
{+0.48/18 3:39m (Sxf6+)} d6 {-0.11/15 2:35m} 10. Nxf6+
{+0.48/18 3:58m} Qxf6 {-0.09/14 0s} 11. h5 {+0.31/18 2:27m
(Sg5)} Bg7 {-0.03/15 1:50m} 12. hxg6 {+0.31/17 1:28m (Le4)}
hxg6 {-0.11/16 1:57m} 13. Be4 {+0.32/17 1:50m} Qe7
{-0.11/15 3:49m (Lf5)} 14. b3 {+0.54/15 2:24m (d3)} Nd8
{-0.20/15 2:26m (a5)} 15. Bb2 {+0.36/15 1:51m} Ne6
{-0.26/14 42s (c6)} 16. Bd3 {+0.36/14 1:57m (g4)} Nc5
{-0.30/15 1:22m} 17. Be2 {+0.24/14 54s} Bd7 {-0.34/14 33s
(c6)} 18. d3 {+0.29/14 2:27m} Bc6 {-0.29/15 1:55m (a5)}
19. e4 {+0.26/14 1:21m} f5 {-0.29/15 2:09m} 20. Nd2
{+0.14/16 1:33m} a5 {-0.27/14 36s (Dg5)} 21. O-O-O
{+0.35/15 1:36m (Lf3)} Qg5 {-0.28/15 1:37m} 22. Kb1
{+0.56/16 1:44m (Lf3)} Qxg2 {-0.42/14 27s} 23. Rdf1
{+0.32/16 1:49m} fxe4 {-0.38/15 1:07m} 24. Rhg1 {+0.31/17
1:15m} exd3 {-0.43/16 1:23m (Dh3)} 25. Bxd3 {+0.33/12 11s}
Qh2 {-0.25/16 1:58m} 26. Rxg6 {+0.12/15 1:04m (Lxg6)} Re6
{-0.46/15 40s} 27. Rg4 {-0.15/15 2:02m} Rf8 {-0.65/15 1:22m
(Sxd3)} 28. Rfg1 {0.00/15 1:41m} Re7 {-0.68/15 26s} 29. f3
{-0.53/17 5:21m (Lf5)} Bxf3 {-0.93/13 17s} 30. R4g3
{-0.69/15 59s (Sxf3)} Nxd3 {-1.25/14 16s} 31. Qxd3
{-0.71/17 1:09m} Bc6 {-1.14/15 29s} 32. Ka1 {-0.71/15 29s}
Qh7 {-1.21/14 19s} 33. Qe3 {-0.71/15 1:06m} Rf6 {-1.19/15
1:00m} 34. Rh3 {-0.89/12 26s (c5)} Qc2 {-1.59/14 46s (Df5)}
35. Ka2 {-1.16/13 1:00m (Th2)} Ref7 {-1.88/14 1:04m (Kf8)}
36. Rc1 {-1.61/15 2:48m (c5)} Qf5 {-2.08/15 48s} 37. a4
{-1.68/15 1:55m (Tf1)} Rg6 {-2.37/15 39s (Kf8)} 38. Qc3
{-1.92/13 33s (Tf1)} Rg2 {-2.89/14 23s (Lh6)} 39. Rg3
{-3.61/14 1:30m} Qf2 {-2.76/15 9s (Txg3)} 40. Rxg2
{-2.23/12 4s} Qxg2 {-3.10/16 14s} 41. c5 {-3.86/14 1:06m
(Td1)} e4 {-3.37/14 7s (Tf2)} 42. Qe3 {-3.96/14 23s} Rf2
{-3.21/14 6s} 43. Bxg7 {-3.96/14 12s} Rxd2+ {-3.48/15 8s}
44. Kb1 {-4.07/15 7s} Rd3 {-3.69/16 13s} 45. Rg1 {-4.77/16
47s} Rxe3 {-3.79/16 10s} 46. Rxg2 {-4.11/14 3s} Rxb3+
{-3.75/16 14s} 47. Ka2 {-4.59/14 18s} Bd5 {-4.00/16 16s}
48. Rg5 {-5.12/15 24s (cxd6)} Bc4 {-4.00/16 13s} 49. Ka1
{-4.68/14 10s (Lb2+)} Kf7 {-4.34/13 11s} 50. Rg4 {-5.03/14
17s (cxd6)} e3 {-5.12/15 21s (d5)} 51. Bh6 {-6.34/14 20s
(Txc4)} e2 {-7.42/13 6s} 0-1
4. Gerhard Sonnabend (Loop-Support) CEGT
Blitz
http://www.husvankempen.de/nunn/blitz.htm
19 Deep Shredder 11 x64 2CPU 2946 16 16 1161 56.9 % 2897 35.3 % 22 Deep Shredder 11 w32 2CPU 2933 27 27 400 58.1 % 2876 36.8 % 43 Deep Shredder 10 w32 2CPU 2858 16 16 1199 43.1 % 2906 31.9 % 46 Deep Shredder 10 x64 2CPU 2856 13 13 2050 48.1 % 2869 30.5 % 27 Deep Shredder 11 x64 1CPU 2901 17 17 1087 58.6 % 2841 35.7 % 44 Deep Shredder 11 w32 1CPU 2857 21 21 740 56.9 % 2808 28.9 % 74 Shredder 10 w32 1CPU 2809 9 9 4162 47.5 % 2827 30.0 % 80 Deep Shredder 10 x64 1CPU 2802 19 19 840 41.7 % 2860 34.8 %
15.10.07
Shredder 11 test
Ingo Bauer
1 Thread all versions!, Ponder on, 6 min /game + 3 sec/move (averages at
about 25h per 100 games), 256 MB Hash, Only 3 + 4 Pc Tbs or Sbases, No books, No
learning, 50 Nunn2 positions, changing colors - 100 games engine vs engine
Program Elo + - Games Score Av.Op. Draws
1 Rybka 2.3.2a mp 1T x64 : 3045 12 12 2400 71.7 % 2883 35.7 %
2 Rybka 1.2f x64 : 2992 8 8 4800 67.9 % 2862 31.5 %
3 Deep Shredder 11 x64 : 2922 14 14 1600 58.8 % 2860 33.7 %
4 Zappa Mexico X64 Final : 2913 13 13 1600 53.7 % 2887 39.2 %
5 Rybka 1.0 Beta x64 : 2911 13 13 1900 53.5 % 2887 36.1 %
6 Naum 2.2 x64 : 2863 12 12 1900 45.5 % 2894 43.9 %
7 Rybka 1.0 Beta 32-bit : 2862 8 8 4400 50.1 % 2862 33.2 %
8 Fruit 05/11/03 x32 : 2856 11 11 2400 46.8 % 2878 39.2 %
9 HIARCS 11.1 : 2855 8 8 5100 47.5 % 2872 35.8 %
10 Fruit 2.3 x32 : 2851 22 22 600 51.9 % 2838 39.2 %
11 DS 10 Balmung x64 : 2850 10 10 2600 49.9 % 2851 42.5 %
12 Loop 13.5 x64 : 2847 8 8 4100 45.5 % 2878 38.0 %
13 LoopMP 12.32 : 2846 9 9 3400 50.7 % 2841 34.2 %
14 Loop M1-P x64 : 2842 24 24 500 49.2 % 2848 39.6 %
15 Toga II 1.2.1a x32 : 2841 7 7 6400 47.1 % 2861 35.2 %
16 ListMP 11.64b : 2837 12 12 2100 44.2 % 2877 35.6 %
17 Deep Shredder 10 x64 : 2830 8 8 5000 45.1 % 2864 37.8 %
18 HIARCS 11 MP 1T : 2827 19 19 800 44.9 % 2862 36.4 %
19 Naum 2.1 x64 : 2825 9 9 3700 44.6 % 2863 36.4 %
20 Toga II 1.3x4 : 2818 19 19 800 44.6 % 2856 38.9 %
21 Hiarcs X54 64bit : 2816 22 22 600 43.9 % 2859 36.5 %
22 Spike 1.2 Turin : 2795 7 7 5400 40.4 % 2863 36.2 %
23 DS 9.02 1T x64 : 2786 17 17 1200 41.1 % 2848 30.4 %
24 Deep Sjeng 2.7 x32 : 2781 17 17 1000 36.6 % 2876 38.1 %
25 Glaurung 2-epsilon/5 x64 : 2764 17 17 1100 37.0 % 2856 31.2 %
26 Deep Sjeng 2.5 x32 : 2705 20 20 900 29.9 % 2853 30.6 %
My very personal impression, which is not secured by a significant number of games but just on a few long games on playchess with my old DUAL AMD vs some big animals there is, that with longer time controls S11 will be a hard opponent for them! This is just to give a first impression about the new Shredder 11. Please have a look at the common rating lists after its release to get another impression!
První dojem beta testera, který snad není podložený dostatečným počtem partií je ten, že na delší časy může S11 porazit kohokoli.